Adam Jacob
Community@adamhjk · San Francisco, CA
Agent Skills by Adam Jacob
Showing 57 vetted skills indexed across 1 GitHub repositories.
pixijs-custom-rendering
Create custom shaders and filters for PixiJS v8 with WebGL and WebGPU.
pixijs-blend-modes
Configure PixiJS display object blend modes for layered compositing.
pixijs-scene-text
Render styled and animated text in PixiJS scenes.
pixijs-scene-graphics
Create vector shapes, paths, and gradients in PixiJS v8.
pixijs-scene-particle-container
Render thousands of lightweight sprites with PixiJS ParticleContainer batch processing.
pixijs-scene-core-concepts
Explain PixiJS scene graph hierarchies, transforms, and display object types.
pixijs-scene-gif
Load and control GIF animations as GifSprite objects in PixiJS v8 scenes.
pixijs-environments
Run PixiJS v8 in Web Workers, Node.js, and CSP-restricted contexts.
pixijs-color
Create, manipulate, and convert colors in PixiJS across multiple formats.
pixijs-math
Perform geometric calculations and hit testing in PixiJS scenes.
skill-creator
Automate prompt generation, evaluation, and feedback integration for AI skill development.
pixijs-scene-dom-container
Overlay HTML elements onto PixiJS scenes with synchronized CSS transforms.
pixijs-application
Configure PixiJS v8 applications with lifecycle management and rendering preferences.
pixijs-migration-v8
Outline PixiJS v7 to v8 code modifications and API replacements.
pixijs-ticker
Manage per-frame logic and rendering timing in PixiJS applications.
pixijs-performance
Profile and optimize PixiJS applications to reduce draw calls and prevent memory leaks.
pixijs-scene-container
Group, position, and transform display objects in PixiJS v8 scenes.
frontend-design
Guide the creation of visually distinctive web interfaces and UI components.
pixijs-events
Handle pointer, mouse, and touch events in PixiJS with propagation control.
pixijs-filters
Apply and customize built-in and custom GLSL filters in PixiJS v8.
pixijs
Build interactive 2D graphics and animations with PixiJS.
pixijs-scene-mesh
Create and manipulate PixiJS mesh types for 2D and pseudo-3D effects.
pixijs-scene-sprite
Render and animate images in PixiJS with sprite classes.
pixijs-core-concepts
Explains PixiJS v8's internal architecture including render loop and environment adaptation.