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Arthur

Community

@arthur0n

3Followers
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8Public Repos
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50Published Skills

Agent Skills by Arthur

Showing 50 vetted skills indexed across 1 GitHub repositories.

arthur0narthur0n
8

godot-main-scene

Create a persistent Godot main.tscn that loads and swaps level scenes.

Community
Advanced
arthur0narthur0n
8

godot-docs

Verify Godot 4.x API signatures, renamed properties, and deprecated usage.

Community
Intermediate
arthur0narthur0n
8

godot-export-builds

Build Godot, Redot, and Blazium desktop release exports from the command line.

Community
Advanced
arthur0narthur0n
8

godot-runtime-arena

Builds Godot runtime arenas from ArenaLayout resources and audits their spatial metrics headlessly.

Community
Advanced
arthur0narthur0n
8

godot-foliage

Build orthographic billboard foliage for Godot 4.x pixel-art scenes.

Community
Intermediate
arthur0narthur0n
8

godot-oneshot-vfx

Spawn fire-and-free GPUParticles3D effects for Godot combat signals.

Community
Advanced
arthur0narthur0n
8

godot-greybox

Build static Godot level blockouts with real scene nodes in .tscn files.

Community
Advanced
arthur0narthur0n
8

godot-procedural-texture

Generate seamless tileable placeholder textures for Godot prototypes as PNGs.

Community
Intermediate
arthur0narthur0n
8

godot-mesh-import

Import GLB props into Godot as nested instances with preserved scale and materials.

Community
Advanced
arthur0narthur0n
8

godot-code-rules

Enforce strict typed GDScript rules for Godot .gd files.

Community
Advanced
arthur0narthur0n
8

library-record-writing

Write durable library records with machine-readable frontmatter and sorted index appends.

Community
Intermediate
arthur0narthur0n
8

godot-first-person-controller

Implement a Godot 4.6 first-person controller with sprint sway.

Community
Advanced
arthur0narthur0n
8

godot-animation-libraries

Merge glTF animation files and retarget foreign rigs in Godot 4.6.

Community
Advanced
arthur0narthur0n
8

godot-texture-import-pixel-art

Configure Godot 4 pixel-art texture imports with nearest filtering and shader hints.

Community
Intermediate
arthur0narthur0n
8

godot-enemy-ai

Build a Godot 4.6 enemy AI with patrol, chase, and attack states.

Community
Advanced
arthur0narthur0n
8

godot-playgrade

Grades Godot builds by playing them against acceptance criteria and producing deterministic verdicts.

Community
Advanced
arthur0narthur0n
8

agent-report

Write complete background-worker handoff reports to files for orchestrator review.

Community
Intermediate
arthur0narthur0n
8

godot-composition

Structure Godot gameplay entities using composition rules and typed signals.

Community
Advanced
arthur0narthur0n
8

godot-effect-composition

Separates Godot effect logic from target resolution using ordered Effect and TargetResolver resources.

Community
Advanced
arthur0narthur0n
8

godot-3d-pixelation

Configure a Godot 4.x SubViewport pipeline for low-resolution 3D rendering with nearest-neighbor upscaling.

Community
Intermediate
arthur0narthur0n
8

godot-playthrough-bot

Simulate real player input in headless Godot playthrough tests.

Community
Advanced
arthur0narthur0n
8

godot-data-driven-composition

Design Godot 4.x data-driven composition architectures with typed resource carriers and ordered parts.

Community
Advanced
arthur0narthur0n
8

godot-project-baseline

Configure Godot 4.x project conventions and record them in CLAUDE.md.

Community
Advanced
arthur0narthur0n
8

godot-texture-import

Fix Godot PNG texture import and surface-binding settings.

Community
Intermediate