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Axvser

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@Axvser · China

10Followers
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20Public Repos
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6Published Skills

To wander where curiosity calls the spirit

Skills Distribution
DomainDeveloper To...MVVM Source Genera.. (30%)Node-Graph Workflo.. (25%)GUI Animation & Th.. (20%)LLM Agent Integrat.. (15%)

Agent Skills by Axvser

Showing 6 vetted skills indexed across 1 GitHub repositories.

Frequently Asked Questions About Axvser

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What tasks can I accomplish with Axvser's VeloxDev skills?

You can write source-generated MVVM ViewModels, add runtime-switchable animated themes, create interpolation animations, build node-graph workflow editors with executable graphs, apply compile-time aspect-oriented proxies via [AspectOriented], and give an LLM control of workflow graphs through WorkflowAgentScope and MCP servers.

Who are the VeloxDev skills designed for?

They target .NET desktop and GUI developers building MVVM applications who want source-generated ViewModels, theming, and animation, plus engineers embedding visual node-graph editors or LLM-driven graph execution into their own projects, including interop with CommunityToolkit, Prism, ReactiveUI, and Caliburn.

How do I install and start using VeloxDev components?

Reference the adapter package matching your project's GUI framework, then declare transitions or themes in your layout. For workflow editors, scaffold canvas views with the dotnet new template packs and author Tree/Node/Slot/Link ViewModels using [WorkflowBuilder]; animations support static-reuse or create-and-discard strategies.

Can VeloxDev integrate an LLM with my workflow graphs?

Yes. Wire a WorkflowAgentScope onto a tree, expose tools to an IChatClient through one context provider, set policy gates and call budgets, document components with [AgentContext], load switchable skills, and connect external MCP servers. The MCP and skill subsystems also work standalone without the workflow layer.

What are the prerequisites for using VeloxDev's aspect-oriented features?

You need a .NET project referencing VeloxDev with its compile-time proxy generators. Mark members with [AspectOriented], access them through Aop(), and hook behavior before, instead of, or after member execution without modifying the member's own body or patching generated code.