Eli
Community@bingeli1379 · Taiwan
Front-End Developer
Agent Skills by Eli
Showing 137 vetted skills indexed across 2 GitHub repositories.
legacy-aspnet
Guide maintenance and incremental modernization of legacy ASP.NET applications.
analyzing-dotnet-performance
Identify performance anti-patterns in C#/.NET code using grep and regex.
predict-match
Provides weather forecasts and warnings for specified locations and timeframes.
commit
Group staged git changes into Conventional Commits messages.
vitetest
Automate Vitest test execution for JavaScript and TypeScript projects.
godot-dialogue-system
Implement branching dialogue systems in Godot using JSON dialogue data.
godot-component-system
Develop component-based systems with signal communication for Godot games.
godot-resource-pattern
Guide creation and management of Godot Resources for data-driven game content.
gdscript-patterns
Guide advanced GDScript programming patterns for Godot game development.
godot-optimization
Optimize Godot 4.3+ game performance through profiling, draw call reduction, and physics tuning.
gdscript-advanced
Optimize GDScript code with performance idioms, metaprogramming, and pitfall avoidance.
godot-audio-system
Implement and manage audio systems in Godot 4.3+ games.
godot-testing
Automate Godot 4.3+ test-driven development workflows with GUT and gdUnit4.
godot-physics-system
Configure and troubleshoot Godot 2D and 3D physics systems using GDScript.
godot-project-setup
Automate new Godot 4.x project setup with directory structure and settings.
godot-save-load
Implement and optimize save/load systems for Godot games with serialization strategies.
godot-input-handling
Guide implementing input handling for Godot 4.3+ games.
godot-tween-animation
Animate Godot node properties with tweens, sequencing, and easing functions.
godot-ui
Design Godot UI layouts with containers, anchors, theming, and signals.
godot-hud-system
Implement in-game HUD elements with Godot 4.3+ using GDScript and C#.
godot-dependency-injection
Manage Godot object dependencies with four injection patterns.
godot-debugging
Debug Godot projects with print, breakpoints, signals, and performance monitoring.
godot-code-review
Review Godot project code for GDScript and C# best practices.
godot-animation-system
Implement state machines and blend trees for Godot animations.