Dirtybit
Official@dirtybitgames · Bergen
Offers specialized deployment and remote management utilities for Unity game development environments and static documentation hosting.
Agent Skills by Dirtybit
Showing 3 vetted skills indexed across 1 GitHub repositories.
release
Automate UnityCTL releases with automated version bumps and GitHub changelogs.
demo-page
Convert a Markdown source document into an HTML demo page and deploy it to the gh-pages branch.
unity-editor
Control the Unity Editor remotely via the unityctl command-line interface.
Frequently Asked Questions About Dirtybit
FAQPage SchemaWhat specific tasks can I perform using Dirtybit's Unity management capabilities?▼
You can remotely execute commands within the Unity environment to manage project builds and configurations. Additionally, the system handles version incrementing and generates structured changelogs directly from your repository history to streamline the release process.
How does the documentation conversion process function?▼
The system parses Markdown source files and converts them into formatted HTML pages. Once generated, these files are automatically pushed to the gh-pages branch of your repository, enabling immediate hosting of project demos or technical documentation.
What are the primary prerequisites for using these utilities?▼
These utilities require a Unity project environment and a GitHub repository. The remote control functionality relies on the unityctl interface, while the documentation features require standard Markdown files formatted for conversion into web-ready HTML.