iGOT AI
Official@igot-ai · Singapore
iGOT.ai - Your Distributed Twin at any scale
Agent Skills by iGOT AI
Showing 143 vetted skills indexed across 1 GitHub repositories.
detect-anim
Analyze screen-recorded Unity UI animations into animation_clips JSON keyframes.
detect-ui
Detect Unity UI elements from screenshots and output schema 5.0.0 detection JSON.
axbridge
Inspect and interact with macOS Accessibility UI elements using JXA.
input-capture
Automate macOS mouse and keyboard input through System Events using osascript-based commands.
screen-capture
Capture macOS screen content as PNG files or clipboard data.
window-management
Automate macOS window management tasks with osascript.
developer-workflows
Automate macOS developer workflows for Xcode builds, simulators, and codesigning.
system-prefs
Automate macOS system preferences using networksetup, pmset, defaults, and osascript.
app-control
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file-finder
Find and manage macOS files using Spotlight, xattr, ditto, and Quick Look.
data-visualization
Generate bar charts, pie charts, timelines, data tables, and metrics cards from structured inputs.
generate-report
Generate a structured JSON report specification and render it to PDF.
docx
Create, read, and edit Word documents with formatting, images, and tracked changes.
mermaid-diagram
Generate Mermaid diagrams from natural language or code/docs with valid syntax.
write-document
Guide structured technical document creation from briefs and save Markdown to .output/docs.
document-project
Scan Unity projects and generate architecture documentation at .output/docs/project-documentation.md.
explain-concept
Explain technical concepts using a structured teaching framework with examples.
generate-project-context
Generate a standardized project-context.md documenting Unity project rules and conventions.
Game Architecture Design
Organize Unity systems, data flow, and performance budgets into structured architecture artifacts.
correct-course
Generate a Sprint Change Proposal with artifact edits for project divergences.
check-readiness
Analyze project artifacts to validate architectural readiness for engineering.
runnable-verify
Audits dependencies and verifies startup across Node, Python, Rust, Go, .NET, and Unity.
build-verify
Detect project ecosystems via lockfiles, install dependencies, and execute builds.
review-epic
Automates QA epic review by verifying TASKS.md completeness and producing a report.
Frequently Asked Questions About iGOT AI
FAQPage SchemaWhat specific Unity development tasks can be performed?▼
The system enables programmatic GameObject manipulation, AnimatorController modifications, UGUI view creation, and automated EditMode/PlayMode test execution via HTTP-based MCP integration.
Who is the target persona for these capabilities?▼
These capabilities are designed for Unity engineers, technical architects, and QA leads requiring programmatic control over project assets, build verification, and standardized documentation.
What are the runtime prerequisites for these skills?▼
Execution requires a Unity project environment with the corresponding MCP plugin installed to facilitate HTTP-based communication between the external logic and the Unity Editor.