iPlug2 Framework
Official@iplug2
Offers standardized compilation, validation, and project bootstrapping for cross-platform audio plugin development and iOS application deployment.
Agent Skills by iPlug2 Framework
Showing 10 vetted skills indexed across 2 GitHub repositories.
igraphics-ui
Builds IGraphics-based user interfaces with controls, layouts, styling, and visualizers for iPlug2 audio plugins.
parameters
Define, group, smooth, and serialize audio plugin parameters in iPlug2 C++ projects.
new-plugin
Duplicate TemplateProject to bootstrap a new iPlug2 plugin project.
run-ios-simulator
Build and launch iPlug2 iOS apps in the iOS Simulator with xcodebuild and xcrun simctl.
validate
Validate built iPlug2 plugins with format-specific validators for conformance.
screenshot
Capture plugin UI screenshots via a --screenshot option to PNG files on macOS standalone apps.
setup-deps
Download iPlug2 SDKs and prebuilt libraries via shell scripts.
build
Automate compilation, linking, and packaging for multi-target software projects.
build-cmake
Configure and build iPlug2 plugin projects with CMake generators.
duplicate-example
Clone and rename an iPlug2 example to bootstrap a new plugin project.
Frequently Asked Questions About iPlug2 Framework
FAQPage SchemaWhat specific tasks does the iPlug2 framework enable for developers?▼
The framework enables rapid project bootstrapping, multi-target compilation, and conformance validation for audio plugins. It facilitates the generation of macOS standalone applications, automated UI screenshot capture, and direct deployment to the iOS Simulator using native build utilities.
Which target personas benefit from using these iPlug2 capabilities?▼
Audio software engineers and plugin developers benefit from these capabilities. It is specifically designed for developers building cross-platform digital signal processing units who require standardized project structures, consistent build configurations, and streamlined testing environments for macOS and iOS platforms.
What are the prerequisites for running iPlug2 build processes?▼
Users require a functional development environment including CMake, Xcode, and the necessary platform-specific dependencies. The framework relies on shell-based setup routines to fetch required libraries and SDKs before executing compilation or simulator launch commands.