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mobiustripper42

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@mobiustripper42

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19Public Repos
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7Published Skills

Git-based session, task, and release lifecycle skills for Claude coding windows: PR shipping, phase planning, retrospectives, and versioned production promotion.

Skills Distribution
DomainDeveloper To...Git Branching & Re.. (35%)Session & Task Lif.. (30%)GitHub Issues & Pr.. (20%)Semantic Versionin.. (15%)

Agent Skills by mobiustripper42

Showing 7 vetted skills indexed across 1 GitHub repositories.

Frequently Asked Questions About mobiustripper42

FAQPage Schema
What tasks can I run with mobiustripper42's skills?

You can start and end tracked coding sessions, ship per-task PRs with build checks and code review, bump major versions with CHANGELOG entries, promote main to production via fast-forward merge, convert PROJECT_PLAN.md phases into labeled GitHub Issues, and run phase retrospectives with velocity math.

Who are these skills designed for?

Developers running structured, multi-task Claude coding sessions on versioned projects. They suit engineers who track work in PROJECT_PLAN.md and GitHub Issues, use trunk-based development on main, and want per-task PRs, session logs, and phase retrospectives with points-based velocity tracking.

What is the practical runtime workflow?

Start with /its-alive to open a session file and get a briefing, run /kill-this per task to ship PRs, then /its-dead once to close the session. At phase boundaries, /retro computes velocity and closes the phase, optionally chaining into /start-phase to create the next phase's GitHub Issues.

What prerequisites and dependencies are required?

A git repository with an active main trunk, an origin/production branch for releases, and a package.json with a version field for versioned projects. Phase planning requires PROJECT_PLAN.md with task rows; velocity math requires GitHub Issues carrying points:N labels and closedAt dates.

How do versioning and releases work across the skills?

bump-major handles breaking-change major bumps with CHANGELOG entries and tags on main. promote-production patch-bumps and tags the trunk, then fast-forwards production to it. retro owns patch bumps per merged PR and the phase-close minor bump on dev projects.