Samuel Ronce avatar

Samuel Ronce

Community

@RSamaium

141Followers
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45Public Repos
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2Published Skills

RPGJS provides skills for building and managing 2D RPG games via the RPGJS v5 engine and RPGJS Studio HTTP endpoints.

Skills Distribution
DomainDeveloper To...Game Engine Develo.. (45%)Game Content & Map.. (30%)HTTP Client Integr.. (15%)Project Scaffoldin.. (10%)

Agent Skills by Samuel Ronce

Showing 2 vetted skills indexed across 1 GitHub repositories.

Frequently Asked Questions About Samuel Ronce

FAQPage Schema
What tasks can I accomplish with RSamaium's RPGJS skills?

You can CRUD maps, map events, database records, media assets, and project settings through the RPGJS Studio HTTP endpoints, and implement gameplay features, events, server/client code, Tiled content, and .ce UI files inside RPGJS v5 game projects.

Who are the RPGJS skills designed for?

They target game developers and engineers building 2D RPGs with the RPGJS v5 engine, particularly those managing game content through RPGJS Studio or maintaining codebases that rely on @rpgjs/* packages and Tiled-based assets.

How do the RPGJS skills operate at runtime?

The rpgjs-studio skill issues HTTP requests via curl or another HTTP client using an API key and configurable base URL. The rpgjs skill inspects the current codebase, verifies it is an RPGJS v5 project, and installs the quick-start scaffold if needed.

What prerequisites are required to use these skills?

The Studio skill requires an RPGJS Studio API key and a reachable base URL. The engine skill requires an RPGJS v5 project or willingness to scaffold one via the official quick start, plus familiarity with @rpgjs/* dependencies and Tiled maps.