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Sanali209

Community

@sanali209

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12Public Repos
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49Published Skills

Agent Skills by Sanali209

Showing 49 vetted skills indexed across 2 GitHub repositories.

Sanali209Sanali209

game-design-theory

Apply MDA framework, Bartle types, and flow channel to game design.

Community
Intermediate
Sanali209Sanali209

level-design

Design level layouts, pacing curves, and difficulty progression for game levels.

Community
Intermediate
Sanali209Sanali209

game-changing-features

Identifies transformative product opportunities and outputs prioritized roadmaps for digital teams.

Community
Intermediate
Sanali209Sanali209

game-engine

Build web-based games with HTML5 Canvas, WebGL, and JavaScript.

Community
Intermediate
Sanali209Sanali209

develop-web-game

Automate HTML/JS web game validation with a Playwright-based test loop.

Community
Intermediate
Sanali209Sanali209

game-ui-design

Provide design patterns and validation rules for game UI across platforms.

Community
Intermediate
Sanali209Sanali209

game-developer

Implement cross-engine game systems for Unity and Unreal with ECS, physics, networking, and shaders.

Community
Advanced
Sanali209Sanali209

game-development

Route game development projects to specialized sub-skills with universal core principles.

Community
Intermediate
Sanali209Sanali209

multiplayer-game

Design actor topologies and netcode models for RivetKit multiplayer games.

Community
Advanced
Sanali209Sanali209

phaser-gamedev

Develop 2D browser games with Phaser 3 scene architecture and physics.

Community
Intermediate
Sanali209Sanali209

mobile-games

Address mobile platform constraints for touch input, battery, and app store compliance.

Community
Basic
Sanali209Sanali209

web-games

Select web game frameworks and implement browser performance optimizations.

Community
Intermediate
Sanali209Sanali209

vr-ar

Define VR/AR platform requirements for comfort, performance, and interaction design.

Community
Intermediate
Sanali209Sanali209

2d-games

Implement core 2D game systems with standardized principles for sprites, tilemaps, physics, and cameras.

Community
Intermediate
Sanali209Sanali209

game-design

Structure core gameplay loops and game design documents.

Community
Basic
Sanali209Sanali209

3d-games

Optimize 3D game rendering, physics, camera, and lighting systems.

Community
Intermediate
Sanali209Sanali209

multiplayer

Design multiplayer game networking systems with server authority and lag compensation.

Community
Intermediate
Sanali209Sanali209

game-audio

Implement adaptive audio systems with priority hierarchies and platform-specific optimization.

Community
Intermediate
Sanali209Sanali209

game-art

Plan game art style selection and 2D/3D asset pipeline workflows.

Community
Intermediate
Sanali209Sanali209

ui-ux-pro-max

Generate comprehensive UI/UX design systems covering color, typography, spacing, components, and accessibility.

Community
Advanced
Sanali209Sanali209

documentation

Generate technical documentation using structured Markdown templates for READMEs, API docs, and runbooks.

Community
Intermediate
Sanali209Sanali209

architecture-patterns

Apply Clean Architecture, Hexagonal Architecture, and Domain-Driven Design to backend systems.

Community
Advanced
Sanali209Sanali209

code-documenter

Generate and validate documentation for Python, TypeScript, and API-spec projects.

Community
Advanced
Sanali209Sanali209

python-refactor

Refactor Python codebases into modular architectures with safety checks.

Community
Advanced