Agent Skills by Sanali209
Showing 49 vetted skills indexed across 2 GitHub repositories.
game-design-theory
Apply MDA framework, Bartle types, and flow channel to game design.
level-design
Design level layouts, pacing curves, and difficulty progression for game levels.
game-changing-features
Identifies transformative product opportunities and outputs prioritized roadmaps for digital teams.
game-engine
Build web-based games with HTML5 Canvas, WebGL, and JavaScript.
develop-web-game
Automate HTML/JS web game validation with a Playwright-based test loop.
game-ui-design
Provide design patterns and validation rules for game UI across platforms.
game-developer
Implement cross-engine game systems for Unity and Unreal with ECS, physics, networking, and shaders.
game-development
Route game development projects to specialized sub-skills with universal core principles.
multiplayer-game
Design actor topologies and netcode models for RivetKit multiplayer games.
phaser-gamedev
Develop 2D browser games with Phaser 3 scene architecture and physics.
mobile-games
Address mobile platform constraints for touch input, battery, and app store compliance.
web-games
Select web game frameworks and implement browser performance optimizations.
vr-ar
Define VR/AR platform requirements for comfort, performance, and interaction design.
2d-games
Implement core 2D game systems with standardized principles for sprites, tilemaps, physics, and cameras.
game-design
Structure core gameplay loops and game design documents.
3d-games
Optimize 3D game rendering, physics, camera, and lighting systems.
multiplayer
Design multiplayer game networking systems with server authority and lag compensation.
game-audio
Implement adaptive audio systems with priority hierarchies and platform-specific optimization.
game-art
Plan game art style selection and 2D/3D asset pipeline workflows.
ui-ux-pro-max
Generate comprehensive UI/UX design systems covering color, typography, spacing, components, and accessibility.
documentation
Generate technical documentation using structured Markdown templates for READMEs, API docs, and runbooks.
architecture-patterns
Apply Clean Architecture, Hexagonal Architecture, and Domain-Driven Design to backend systems.
code-documenter
Generate and validate documentation for Python, TypeScript, and API-spec projects.
python-refactor
Refactor Python codebases into modular architectures with safety checks.