Agent Skills by sidjamyl
Showing 31 vetted skills indexed across 2 GitHub repositories.
unity-ecs-patterns
Provide Unity DOTS patterns for ECS, Job System, and Burst Compiler.
unity-developer
Develop and optimize Unity games using Unity 6 LTS and C#.
find-skills
Searches the agent skills ecosystem and provides installation commands.
database-schema-designer
Generate normalized SQL and NoSQL schemas with indexing and reversible migration scripts.
nodejs-best-practices
Guide Node.js framework selection and architecture decisions.
game-developer
Implement ECS, physics, AI, and networking systems in Unity and Unreal Engine.
web-design-guidelines
Review UI code files against Web Interface Guidelines for accessibility and design compliance.
next-best-practices
Guide Next.js development with file conventions, RSC boundaries, and data fetching patterns.
ui-ux-pro-max
Generate design systems and UI/UX guidance for web and mobile applications.
game-ui-design
Design game UI interfaces with diegetic integration and controller-first navigation.
game-design-theory
Analyze game mechanics using MDA framework and player psychology principles.
vercel-react-best-practices
Apply Vercel React and Next.js performance optimization guidelines to code.
design-md
Analyze Stitch projects to generate DESIGN.md files with design tokens.
nodejs-backend-patterns
Guide Node.js backend construction with Express/Fastify middleware, error handling, and database integration.
level-design
Guide game level design with flow, pacing, and player guidance techniques.
product-designer
Guide UI/UX design, design systems, prototyping, and usability testing.
develop-web-game
Run Playwright-based tests with virtual-time stepping and capture game states.
game-development
Route game development projects to platform-specific and dimension-specific sub-skills.
game-design
Guide game design covering core loops, GDD structure, and player psychology.
3d-games
Explain 3D game development principles including rendering pipelines, shaders, physics, and lighting.
multiplayer
Explain multiplayer game network architecture, synchronization, optimization, and security principles.
mobile-games
Detail mobile game development principles covering platform constraints, touch input, and performance optimization.
vr-ar
Explain VR/AR development principles for platform selection, comfort, performance, and interaction.
pc-games
Guide PC and console game development with engine selection and platform integration.