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sidjamyl

Community

@sidjamyl

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34Public Repos
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31Published Skills

Agent Skills by sidjamyl

Showing 31 vetted skills indexed across 2 GitHub repositories.

sidjamylsidjamyl

unity-ecs-patterns

Provide Unity DOTS patterns for ECS, Job System, and Burst Compiler.

Community
Advanced
sidjamylsidjamyl

unity-developer

Develop and optimize Unity games using Unity 6 LTS and C#.

Community
Advanced
sidjamylsidjamyl

find-skills

Searches the agent skills ecosystem and provides installation commands.

Community
Basic
sidjamylsidjamyl

database-schema-designer

Generate normalized SQL and NoSQL schemas with indexing and reversible migration scripts.

Community
Advanced
sidjamylsidjamyl

nodejs-best-practices

Guide Node.js framework selection and architecture decisions.

Community
Intermediate
sidjamylsidjamyl

game-developer

Implement ECS, physics, AI, and networking systems in Unity and Unreal Engine.

Community
Advanced
sidjamylsidjamyl

web-design-guidelines

Review UI code files against Web Interface Guidelines for accessibility and design compliance.

Community
Intermediate
sidjamylsidjamyl

next-best-practices

Guide Next.js development with file conventions, RSC boundaries, and data fetching patterns.

Community
Intermediate
sidjamylsidjamyl

ui-ux-pro-max

Generate design systems and UI/UX guidance for web and mobile applications.

Community
Advanced
sidjamylsidjamyl

game-ui-design

Design game UI interfaces with diegetic integration and controller-first navigation.

Community
Advanced
sidjamylsidjamyl

game-design-theory

Analyze game mechanics using MDA framework and player psychology principles.

Community
Intermediate
sidjamylsidjamyl

vercel-react-best-practices

Apply Vercel React and Next.js performance optimization guidelines to code.

Community
Advanced
sidjamylsidjamyl

design-md

Analyze Stitch projects to generate DESIGN.md files with design tokens.

Community
Advanced
sidjamylsidjamyl

nodejs-backend-patterns

Guide Node.js backend construction with Express/Fastify middleware, error handling, and database integration.

Community
Advanced
sidjamylsidjamyl

level-design

Guide game level design with flow, pacing, and player guidance techniques.

Community
Intermediate
sidjamylsidjamyl

product-designer

Guide UI/UX design, design systems, prototyping, and usability testing.

Community
Advanced
sidjamylsidjamyl

develop-web-game

Run Playwright-based tests with virtual-time stepping and capture game states.

Community
Advanced
sidjamylsidjamyl

game-development

Route game development projects to platform-specific and dimension-specific sub-skills.

Community
Intermediate
sidjamylsidjamyl

game-design

Guide game design covering core loops, GDD structure, and player psychology.

Community
Intermediate
sidjamylsidjamyl

3d-games

Explain 3D game development principles including rendering pipelines, shaders, physics, and lighting.

Community
Intermediate
sidjamylsidjamyl

multiplayer

Explain multiplayer game network architecture, synchronization, optimization, and security principles.

Community
Intermediate
sidjamylsidjamyl

mobile-games

Detail mobile game development principles covering platform constraints, touch input, and performance optimization.

Community
Intermediate
sidjamylsidjamyl

vr-ar

Explain VR/AR development principles for platform selection, comfort, performance, and interaction.

Community
Intermediate
sidjamylsidjamyl

pc-games

Guide PC and console game development with engine selection and platform integration.

Community
Intermediate