Victor Chelaru avatar

Victor Chelaru

Community

@vchelaru · Utah, USA

90Followers
|
67Public Repos
|
106Published Skills

Agent Skills by Victor Chelaru

Showing 106 vetted skills indexed across 3 GitHub repositories.

vchelaruvchelaru
614

gum-file-format

Explains Gum XML file structure and enum-to-int mappings for safe hand-editing.

Community
Intermediate
vchelaruvchelaru
614

gum-overview

Explains Gum UI framework architecture, project file types, usage modes, and MonoGame setup.

Community
Basic
vchelaruvchelaru
614

gum-raylib-rendering

Diagnoses blend-mode and render-target alpha issues in RaylibGum's rendering pipeline.

Community
Intermediate
vchelaruvchelaru
614

frb-build-verification

Verifies FlatRedBall still compiles shared Gum source after cross-repo changes.

Community
Advanced
vchelaruvchelaru
614

gum-forms-theme-import

Ports Gum Forms code-only themes into importable tool-content theme projects.

Community
Advanced
vchelaruvchelaru
614

gum-file-paths

Diagnose FilePath comparison, normalization, and cross-platform file-move pitfalls in the Gum codebase.

Community
Basic
vchelaruvchelaru
614

gum-issue-creation

Creates well-structured GitHub issues for the Gum repository using the gh CLI.

Community
Intermediate
vchelaruvchelaru
614

gum-runtime-variable-references

Re-evaluates Gum variable references at runtime for dynamic UI theming and styling.

Community
Intermediate
vchelaruvchelaru
614

gum-cross-platform-unification

Unifies per-platform Gum runtime classes into single shared source files with #if directives.

Community
Advanced
vchelaruvchelaru
614

gum-runtime-syntax-version

Manages the assembly-level syntax version stamped on Gum runtime DLLs for codegen gating.

Community
Intermediate
vchelaruvchelaru
614

html-to-gum-fidelity

Iterates HTML-to-Gum conversion against pixel-diff gates to improve site rendering fidelity.

Community
Advanced
vchelaruvchelaru
614

debugging

Diagnose hard bugs by rotating investigation methods across six debugging categories.

Community
Basic
vchelaruvchelaru
614

gum-icons

Routes icon authoring to the correct Gum pipeline across WPF chrome, tree view, and Forms runtime.

Community
Intermediate
vchelaruvchelaru
614

gum-theming

Author Gum theme packages by subclassing V3 default visuals to restyle Forms controls.

Community
Advanced
vchelaruvchelaru
614

gum-runtime-systemmanagers-init

Documents the SystemManagers.Initialize() registration contract for implementing new Gum render backends.

Community
Intermediate
vchelaruvchelaru
614

gum-samples

Adds mirrored runtime-feature demo screens across MonoGame, raylib, and Silk.NET Gum samples.

Community
Intermediate
vchelaruvchelaru
614

gum-kernsmith-integrations

Integrates KernSmith runtime bitmap-font rasterization into Gum across MonoGame, KNI, FNA, and Raylib.

Community
Intermediate
vchelaruvchelaru
614

gum-tool-tree-view

Documents the Gum editor's WPF element tree view architecture, refresh model, and icon system.

Community
Intermediate
vchelaruvchelaru
614

gum-runtime-animation-chains

Diagnose AnimationChain playback on Gum Sprites and NineSlices across XNA, Raylib, and Skia backends.

Community
Intermediate
vchelaruvchelaru
614

gum-release

Guides maintainers through the Gum release checklist and hands off release-notes drafting.

Community
Intermediate
vchelaruvchelaru
614

gum-source-linked-project

Creates a MonoGame project referencing Gum via ProjectReference for manual runtime verification.

Community
Intermediate
vchelaruvchelaru
614

gum-monogame-rendering

Diagnose and fix Gum's MonoGame rendering pipeline batching, clipping, and render-target issues.

Community
Advanced
vchelaruvchelaru
614

gum-tool-animations

Documents state-based animation authoring in the Gum editor via .ganx sidecar files.

Community
Intermediate
vchelaruvchelaru
614

gum-runtime-topology

Maps Gum's render backends and shared-source compilation surfaces for safe runtime refactoring.

Community
Intermediate