procedural-clouds-threejs
Procedural Three.js cloudscapes with volumetric lighting and shaders
All Skills in This Repository (1)
Pure Emerald Level IndicatorsFrequently Asked Questions
FAQPage SchemaHow to install procedural-clouds-threejs?โผ
Run `npx skills add CK42BB/procedural-clouds-threejs --all -g -y` in your terminal to install this skill globally.
How to render realistic clouds in Three.js?โผ
This skill generates volumetric raymarched clouds with Beer-Lambert absorption, Henyey-Greenstein scattering, and self-shadowing, plus cheaper mesh and billboard fallbacks for WebGL2 and mobile.
Which cloud types can it generate?โผ
It covers all 10 major cloud genera, including cumulus, stratus, cirrus, and cumulonimbus, each with tuned density, lighting, and artistic parameters.
Does it work without WebGPU?โผ
Yes. WebGPU enables the highest-quality raymarching path, while mesh cluster and billboard sprite paths run on WebGL2 in all modern browsers.
Can I create sunset or storm cloud scenes?โผ
Yes. Built-in time-of-day palettes, silver linings, and god ray post-processing let you produce golden hour, sunset, twilight, and dramatic storm scenes from simple prompts.
Related Repositories in Design & Creative
View All in Design & Creativeโui-ux-pro-max-skill
AI design intelligence for professional UI, brands, and presentations
ui
Build and customize beautiful React component libraries with AI
open-design
Open-source AI design studio for decks, prototypes, images, and video