QuinnAhoQuinnAhoCommunityยท1 Agent Skills Included

claudemap

Interactive visual maps that explain your codebase

Generates interactive architecture maps that group code by what it actually does, not by folder structure. Eliminates the confusion of vibecoded projects you no longer understand by showing health, structure, and connections visually. Supports guided walkthroughs, natural-language navigation, and scoped sub-maps for large codebases.
npx skills add QuinnAho/claudemap --all -g -y

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Frequently Asked Questions

FAQPage Schema
How to install ClaudeMap?โ–ผ

Run `npx skills add QuinnAho/claudemap --all -g -y` in your terminal to install the skill globally, then run `/setup-claudemap` inside Claude Code to build your first map.

What does ClaudeMap do?โ–ผ

It analyzes your repository and renders an interactive map that groups code by concept, so you can zoom out for the big picture or zoom in for details. Colors show which parts are healthy and which are broken.

How do I explore my code with ClaudeMap?โ–ผ

Use `/explain` to get a step-by-step guided walkthrough with visual highlighting, or `/show` to jump the map to any file or feature using plain language.

Does ClaudeMap work with Codex?โ–ผ

Yes. It supports both Claude Code and OpenAI Codex, and maps stay consistent across rebuilds with stable layouts.

Can ClaudeMap handle large codebases?โ–ผ

Yes. You can create scoped sub-maps for individual subsystems, and the `/refresh` command updates only what changed after new edits.

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