Randroids-DojoRandroids-DojoOfficialยท5 Agent Skills Included

skills

Autonomous coding loops, project scaffolds, and game engine workflows

Runs bounded research and implementation loops with durable task tracking, bootstraps project scaffolds with ledgers and quality gates, and resolves pull request feedback with verified fixes. Covers Godot and Unreal game development, browser playtesting, UI cleanup, note capture, and YouTube packaging. Eliminates lost context, stalled loops, and manual progress tracking across long-running projects.
npx skills add Randroids-Dojo/skills --all -g -y
Available:

Tells the agent to treat files under plugins/ as the only editable source of truth, never modify installed skill copies, and follow the validate-then-reinstall workflow when changing any skill.

All Skills in This Repository (5)

Pure Emerald Level Indicators

Frequently Asked Questions

FAQPage Schema
How to install Randroids-Dojo skills?โ–ผ

Run `npx skills add Randroids-Dojo/skills --all -g -y` in your terminal to install every skill globally. For nested Randroid workflows, add the --full-depth flag.

What does the Spiral scaffold do?โ–ผ

It writes a set of git-tracked ledger files (progress log, open questions, coverage, followups) into your repo so long-running coding loops never lose context or stall early.

How do autonomous coding loops work here?โ–ผ

The randroid-loop skill runs bounded research or implementation iterations, picking one tracked task at a time, verifying it, and updating repository state until the stopping condition is met.

Does this work with Claude Code and Codex?โ–ผ

Yes. Every skill follows the portable SKILL.md standard and ships with both Claude plugin metadata and Codex display configuration.

Can it help with Godot or Unreal game projects?โ–ผ

Yes. Dedicated skills cover Godot 4.x testing, export, and deployment, plus Unreal Engine 5.x automation and end-to-end verification.

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