jasonjgardnerjasonjgardnerCommunityยท7 Agent Skills Included

blockbench-mcp-plugin

Control Blockbench 3D modeling, texturing, and animation directly

Connects Blockbench to MCP-compatible clients so models, textures, animations, and armatures can be created and edited through plain requests. Exposes ready-made tools for cubes, meshes, painting, cameras, import/export, and Hytale model workflows without manual clicking. Includes development guides for building Blockbench plugins and MCP servers with TypeScript, Zod, and Bun.
npx skills add jasonjgardner/blockbench-mcp-plugin --all -g -y
Available:

Explains the plugin architecture, tool registration pattern, and build commands so the agent can correctly extend and maintain the Blockbench MCP server code.

All Skills in This Repository (7)

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Frequently Asked Questions

FAQPage Schema
How to install Blockbench MCP Plugin?โ–ผ

Run `npx skills add jasonjgardner/blockbench-mcp-plugin --all -g -y` in your terminal to install all skills in this suite globally.

How to control Blockbench with AI?โ–ผ

Load the plugin in Blockbench via File > Plugins, then point your MCP client to http://localhost:3000/bb-mcp. Your agent can then create cubes, edit meshes, paint textures, and build animations through simple requests.

What can AI do inside Blockbench?โ–ผ

It can create and modify cubes, meshes, groups, and armatures, manage textures and materials, run animations, handle import/export, and follow Hytale model creation workflows.

Does Blockbench MCP work with Claude Code and VS Code?โ–ผ

Yes. It runs a standard HTTP MCP server that works with Claude Code, Claude Desktop, VS Code, Cline, OpenCode, and other MCP-compatible clients.

Can I build my own Blockbench plugin with these skills?โ–ผ

Yes. The included guides cover the Blockbench plugin API, MCP server development, TypeScript, Zod validation, and Bun tooling with templates and reference docs.

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