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sparkjs-skill

Build 3D Gaussian splat web apps with SparkJS

Generates and debugs SparkJS code for rendering 3D Gaussian splats in the browser with Three.js. Covers splat file loading, SDF-based editing, procedural generation, LoD streaming, and custom Dyno shaders. Eliminates guesswork around the SparkJS API and per-platform performance tuning for faster, accurate results.
npx skills add shi3z/sparkjs-skill --all -g -y

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Frequently Asked Questions

FAQPage Schema
How to install sparkjs-skill?โ–ผ

Run `npx skills add shi3z/sparkjs-skill --all -g -y` in your terminal to install this skill globally.

What is SparkJS used for?โ–ผ

SparkJS is a JavaScript library that renders and manipulates 3D Gaussian splats in web browsers, integrated with Three.js for high-performance 3D visualization.

Can this skill help write custom Dyno shaders?โ–ผ

Yes. It includes a full reference of 117+ Dyno stdlib functions so your agent can write correct GPU shader graphs for splat computation.

Which splat file formats are supported?โ–ผ

The skill covers loading .ply, .spz, .splat, .ksplat, .sog, and .rad files, plus procedural splat generation from grids, text, images, and particles.

Does it help with splat rendering performance?โ–ผ

Yes. It provides Level-of-Detail streaming setup and per-platform splat budgets for devices like Quest 3, phones, and desktops.

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