3d-games

Community

Master 3D game systems: render, shaders, physics

AuthorxenitV1
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps developers plan and execute 3D game development concepts, turning theory into practical guidelines.

Core Features & Use Cases

  • Rendering pipelines overview and optimization principles for real-time graphics.
  • Shader principles and types to guide visual programming and material design.
  • 3D physics and camera systems guidance applicable across common engines and projects.

Quick Start

Outline a basic 3D scene pipeline: set up a simple render loop, add a camera, and implement basic shading.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: 3d-games
Download link: https://github.com/xenitV1/Antigravity-Workflows/archive/main.zip#3d-games

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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