act-transition

Evaluate story state conditions to permit act transitions in branching narratives.

6|Updated Apr 5, 2026
One-click install
npx skills add https://github.com/icepeng/agentchan --skill act-transition
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: act-transition
Source: https://github.com/icepeng/agentchan/tree/main/example_data/library/templates/three-winds-ledger/skills/act-transition
Command: npx skills add https://github.com/icepeng/agentchan --skill act-transition

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill enables automated assessment of scene transition conditions in branching storylines, streamlining narrative flow control.

Core Features & Use Cases

  • Condition Evaluation: Checks whether story act transitions are permissible based on character trust, flags, evidence, and choices.
  • Scenario Management: Supports dynamic storytelling by determining if scene changes should occur under current state conditions.
  • Use Case: A narrative designer wants to programmatically verify if story conditions are met to advance from one act to the next, based on player actions and collected clues.

Quick Start

Provide the current game state and campaign data, then run the script to see if conditions allow transition to the next scene.

Frequently Asked Questions about act-transition

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I evaluate scene transition conditions in a branching narrative?

Evaluating scene transition conditions requires assessing story state variables like trust levels, flags, evidence, and choices against complex logical expressions. This Skill automates that assessment to determine if act progression should occur under current conditions.

What is condition-based scene transition in interactive fiction?

Condition-based scene transition is the mechanism of checking character trust, flags, evidence, and player choices to verify if story act transitions are permissible. It supports dynamic storytelling by programmatically validating if narrative flow should advance.

How do I check if my game state allows progression to the next story act?

To check if game state allows act progression, provide your current game state and campaign data to the script. It processes the state data to evaluate transition conditions and outputs whether scene changes should occur.

Can I use this for dynamic branching in game development?

Yes, you can use this for dynamic branching in game development. It is specifically designed for interactive fiction and game workflows to manage scenario transitions by determining if scene changes should occur under current state conditions.

What story state variables do I need to manage act progression?

Managing act progression requires trust levels, flags, evidence, and choices as input variables. These elements are evaluated through complex logical expressions to assess whether narrative scene transitions are permissible.