activated-ability
OfficialDesign activated abilities for monsters and items.
AuthorVerisimLLC
Version1.0.0
Installs0
System Documentation
What problem does it solve?
The Activated Ability Builder enables designers to create and edit ActivatedAbility objects for the Draw Steel Codex, aligning monster, hero, and item behaviors with the game's ruleset.
Core Features & Use Cases
- Create and edit ActivatedAbility objects used in bestiary entries (innateActivatedAbilities) and character behaviors.
- Reference core rule files and behavior types to ensure consistent implementation.
- Document and reuse common patterns for strikes, ranges, targets, and power roll tiers.
Quick Start
Define a new ActivatedAbility by specifying its name, targeting, range, and a basic set of behaviors.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: activated-ability Download link: https://github.com/VerisimLLC/draw-steel-codex/archive/main.zip#activated-ability Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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