activated-ability

Official

Design activated abilities for monsters and items.

AuthorVerisimLLC
Version1.0.0
Installs0

System Documentation

What problem does it solve?

The Activated Ability Builder enables designers to create and edit ActivatedAbility objects for the Draw Steel Codex, aligning monster, hero, and item behaviors with the game's ruleset.

Core Features & Use Cases

  • Create and edit ActivatedAbility objects used in bestiary entries (innateActivatedAbilities) and character behaviors.
  • Reference core rule files and behavior types to ensure consistent implementation.
  • Document and reuse common patterns for strikes, ranges, targets, and power roll tiers.

Quick Start

Define a new ActivatedAbility by specifying its name, targeting, range, and a basic set of behaviors.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: activated-ability
Download link: https://github.com/VerisimLLC/draw-steel-codex/archive/main.zip#activated-ability

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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