Add Command

Generate a new command handler skeleton for the Manny RuneLite plugin.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/Tsangares/manny_mcp --skill add-command
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: Add Command
Source: https://github.com/Tsangares/manny_mcp/tree/main/.claude/skills/add-command
Command: npx skills add https://github.com/Tsangares/manny_mcp --skill add-command

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill automates the process of adding a new command handler to the Manny RuneLite plugin, reducing boilerplate and ensuring consistent structure.

Core Features & Use Cases

  • Command scaffolding: Generates a skeleton command handler with switch-case entry points and standardized logging.
  • Template-driven implementation: Produces a ready-to-implement template aligned with Manny guidelines and available wrappers (interactionSystem, gameEngine, etc.).
  • Onboarding and validation: Provides guidance to copy, implement, test, and deploy the new command in a safe, repeatable manner.
  • Use Case: Imagine adding a new command named SMELT_BARS to automate bar smelting workflows within the plugin.

Quick Start

Start by naming your command and description, then run the template generator to produce the skeleton code, implement the handler using wrappers, and test in a dev RuneLite environment.

Frequently Asked Questions about Add Command

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I scaffold a new command handler for a RuneLite plugin?

To scaffold a new RuneLite command handler, you name the command, provide a description, run the template generator, implement the handler using wrappers, and test it in a dev environment.

What is command scaffolding for the Manny plugin?

Command scaffolding is the process of generating a ready-to-implement template that aligns with Manny guidelines, producing standardized logging, error handling, and optional loop handling with interrupts.

Can I use Manny wrappers to automate workflows like smelting bars in RuneLite?

Yes, you can use Manny wrappers like interactionSystem and gameEngine to implement automated workflows such as smelting bars by generating and deploying a templated command handler.

Does the command template generator handle error handling and loop interrupts?

Yes, the command template generator handles error handling and optional loop interrupts, ensuring consistent structure and reducing boilerplate when extending the plugin with new features.

What are the limitations of using a template generator for RuneLite command creation?

The template generator produces skeleton code and standardized structures, meaning you must manually implement specific logic using available wrappers and test it within a development RuneLite environment.