add-engine-effect
OfficialEnd-to-end blueprint for adding engine effects.
Authorphase-rs
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Automates and standardizes end-to-end integration of a new engine effect into the phase.rs engine, ensuring correct typing, resolution, targeting, parsing, frontend integration, AI support, and tests.
Core Features & Use Cases
- Provides a structured, multi-phase checklist that guides developers from type definition through tests.
- Emphasizes composability with building-block effects, sub_ability chains, and absorption of modifiers to keep changes maintainable.
- Includes guidance for targeting, parser integration, and cross-cutting concerns to ensure robust behavior across the engine.
Quick Start
Implement a new engine effect by following the step-by-step checklist from type definition through tests.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: add-engine-effect Download link: https://github.com/phase-rs/phase/archive/main.zip#add-engine-effect Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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