add-engine-effect

Official

End-to-end blueprint for adding engine effects.

Authorphase-rs
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Automates and standardizes end-to-end integration of a new engine effect into the phase.rs engine, ensuring correct typing, resolution, targeting, parsing, frontend integration, AI support, and tests.

Core Features & Use Cases

  • Provides a structured, multi-phase checklist that guides developers from type definition through tests.
  • Emphasizes composability with building-block effects, sub_ability chains, and absorption of modifiers to keep changes maintainable.
  • Includes guidance for targeting, parser integration, and cross-cutting concerns to ensure robust behavior across the engine.

Quick Start

Implement a new engine effect by following the step-by-step checklist from type definition through tests.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: add-engine-effect
Download link: https://github.com/phase-rs/phase/archive/main.zip#add-engine-effect

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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