add-functor
OfficialScaffold new observation and reward functors fast.
Software Engineering#testing#functor#observation#embodied ai#sim2real#reward function#environment manager
AuthorDexForce
Version1.0.0
Installs0
System Documentation
What problem does it solve?
It solves the problem of adding new EmbodiChain environment logic—such as observations, rewards, events, actions, datasets, or randomizations—without breaking the Functor/FunctorCfg architecture.
Core Features & Use Cases
- Functor type selection: Choose the correct manager (observations, rewards, events, actions, datasets, or randomization) based on what you’re adding.
- Correct function vs class scaffolding: Use function-style for stateless functors and class-style for stateful functors following the required call signatures.
- Integration steps that match EmbodiChain conventions: Place the functor in the right module, update
__all__, and create a test using mocks for deterministic validation. - Use cases: Adding a new observation term for sensor outputs, implementing a reward shaping component for RL training, introducing an event handler to react to environment state, or creating a randomization that perturbs physics/visual/spatial/geometry for Sim2Real.
Quick Start
Ask to add a new reward functor named "my_reward" to RewardManager, registered via RewardCfg using function-style, and include a test plan for validating the expected (num_envs,) output shape.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: add-functor Download link: https://github.com/DexForce/EmbodiChain/archive/main.zip#add-functor Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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