adding-animations

Implement Framer Motion animations, transitions, and hover effects for UI components.

22|3|Updated Jan 10, 2026
One-click install
npx skills add https://github.com/fusengine/agents --skill adding-animations
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: adding-animations
Source: https://github.com/fusengine/agents/tree/main/plugins/design-expert/skills/adding-animations
Command: npx skills add https://github.com/fusengine/agents --skill adding-animations

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill ensures that every UI component has appropriate animations, transitions, and hover effects, enhancing user experience and visual appeal.

Core Features & Use Cases

  • Framer Motion Integration: Leverages Framer Motion for sophisticated animations.
  • Animation Best Practices: Enforces guidelines for timing, easing, and accessibility (e.g., prefers-reduced-motion).
  • Use Case: When adding a new button or card component, this Skill guides the implementation of subtle hover effects and smooth transitions, ensuring consistency with existing UI patterns.

Quick Start

Use the adding-animations skill to implement Framer Motion animations for the new user profile card.

Frequently Asked Questions about adding-animations

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add Framer Motion animations to UI components?

Add Framer Motion animations to UI components by implementing motion design elements like transitions, stagger patterns, and hover effects. This approach enforces animation timing and easing guidelines to enhance visual appeal and user experience.

What's the best way to implement micro-interactions and transitions in React?

Implement micro-interactions and transitions in React by enforcing guidelines for animation timing, easing, and stagger patterns. This method ensures consistency with existing codebase patterns while adding sophisticated hover effects to elements like cards and buttons.

How do I enforce accessibility for motion design with reduced motion?

Enforce accessibility for motion design by integrating considerations like `prefers-reduced-motion` into your animation logic. This ensures transitions and hover effects respect user accessibility preferences alongside standard animation timing rules.

Does this animation approach work with existing codebase patterns?

Yes, this animation approach works with existing codebase patterns by integrating directly with your current structure. It enforces consistency by applying established animation timing, easing, and stagger guidelines to new UI components.

When should I not use Framer Motion for UI transitions?

You should not use Framer Motion for UI transitions when accessibility requirements like `prefers-reduced-motion` are strictly mandated and conflict with complex animations. However, this approach specifically enforces those accessibility considerations alongside timing rules.