aesthetic-motion-temporal

Define temporal aesthetics and generate a Motion Bible as Memo nodes.

3|Updated Dec 22, 2025
One-click install
npx skills add https://github.com/CANTAGESTUDIO/CosmicAtlasPacker --skill aesthetic-motion-temporal
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: aesthetic-motion-temporal
Source: https://github.com/CANTAGESTUDIO/CosmicAtlasPacker/tree/main/.claude/skills/aesthetic-motion-temporal
Command: npx skills add https://github.com/CANTAGESTUDIO/CosmicAtlasPacker --skill aesthetic-motion-temporal

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Establishes the temporal and kinetic feel of an aesthetic, guiding motion design with structured tempo, weight, and rhythm.

Core Features & Use Cases

  • Tempo & Weight: Sets base tempo, acceleration, mass, and inertia for motion.
  • Rhythm & Timing: Defines beat, staggering, and duration ranges to shape perception.
  • Output: Produces a Motion Bible as Memo nodes in Brain canvas for reference.

Quick Start

Specify your desired tempo, weight, and rhythm profile to generate a Motion Bible in Brain.

Frequently Asked Questions about aesthetic-motion-temporal

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I define motion tempo and weight for UI animations?

Motion tempo and weight govern the speed, acceleration, and mass of animations. This Skill standardizes these properties across UI transitions and interactive animations by setting base tempo ranges, ease curves, and inertia parameters to create consistent kinetic feel.

What is a Motion Bible and how do I create one for motion design?

A Motion Bible is a structured reference documenting tempo, rhythm, and weight standards for motion design. This Skill generates a Motion Bible as Memo nodes in Brain canvas, capturing timing specifications, acceleration profiles, and duration ranges for reuse across design scenarios.

How do I apply ease curves and overshoot controls to animations?

Ease curves shape acceleration behavior—linear, ease-in, ease-out, or custom profiles. This Skill lets you configure ease curves alongside overshoot controls and attack/release dynamics to refine how motion accelerates, decelerates, and settles into final states.

Can I standardize rhythm and staggering across multiple animations?

Yes. This Skill defines beat, staggering, and duration ranges to shape motion perception consistently. Configure rhythm profiles once and apply them across idle states, dynamic sequences, and user interactions to maintain unified temporal aesthetics.

What parameters do I need to specify for motion mass and momentum?

Motion mass and momentum control how animations feel physically. Specify mass values, momentum retention, and inertia settings alongside tempo and weight to produce animations that respond naturally to user interaction and maintain believable kinetic weight.