agency-technical-artist
CommunityBridge art and engine within performance budgets
Authorjay6697117
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Art-to-engine collaboration often breaks visual fidelity due to unchecked performance budgets, causing wasted iterations and risk of frame drops.
Core Features & Use Cases
- Guides shader, VFX, and asset pipelines to maintain visual quality within runtime budgets.
- Defines asset budgets, LOD chains, and import standards to streamline cross-engine collaborations.
- Use Case: A technical artist aligns art teams with engine constraints to ship visuals without budget overruns.
Quick Start
Kick off the pipeline by delivering a starter shader scaffold and an asset-budget brief that enforces project-wide performance budgets.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: agency-technical-artist Download link: https://github.com/jay6697117/agency-agents-antigravity/archive/main.zip#agency-technical-artist Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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