agency-unity-editor-tool-developer
CommunityAutomates Unity Editor tooling to save hours.
Software Engineering#automation#build-validation#unity-editor#editor-tools#editorwindow#propertydrawer#assetpostprocessor
Authorjay6697117
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Unity teams spend hours fighting repetitive editor tasks and inconsistent pipelines; this skill automates Unity Editor tooling to speed up asset workflows and reduce mistakes.
Core Features & Use Cases
- Automates EditorWindows, PropertyDrawers, and AssetPostprocessors to streamline common editor tasks and enforce asset standards.
- Provides deterministic build and validation hooks that catch issues before QA, saving time and reducing rework.
- Use cases include automatic asset tagging, validation pipelines on import, and one-click tooling for onboarding new team members.
Quick Start
Launch a Unity project and load the Editor tool to see automated tooling in action.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: agency-unity-editor-tool-developer Download link: https://github.com/jay6697117/agency-agents-antigravity/archive/main.zip#agency-unity-editor-tool-developer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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