What problem does it solve?
Agent builders need a safe way to expand an executing workflow without creating duplicate tools, skills, or teammates mid-run.
Core Features & Use Cases
- Canvas-first inspection: Start by reading what nodes, edges, tools, skills, and teammates are already wired to you.
- Mid-execution canvas mutation: Add a new tool node, enable a skill on your Master Skill, spawn a team-lead delegate subagent, or persist a new empty workflow.
- Prevents duplication and confusion: Uses a strict rule to inspect the canvas before any mutation, and soft-reload semantics so newly added capabilities appear only on the next turn.
Use case: While handling a request, inspect your current canvas and decide to add a web search tool, enable a memory skill, and optionally delegate a subtask to a specialist agent.
Quick Start
Ask: “Before making changes, inspect my canvas; then add a braveSearch tool if it’s missing so you can answer my next question using the web.”