amxx-modding-kit-api-rounds

Community

Orchestrate custom rounds with timing and wins.

Authorhedgefog
Version1.0.0
Installs0

System Documentation

What problem does it solve?

AMXX Mod X mods often rely on a native round system; this Skill provides a unified, extensible framework to manage round lifecycles, timing, and outcomes for games that either lack native support or require custom round rules.

Core Features & Use Cases

  • Custom Round Manager: Create, configure, and control round lifecycles for diverse modes without rewriting core gameplay.
  • Time & Freeze Handling: Manage round time, freeze periods, restarts, and overtime with deterministic behavior.
  • Win Conditions & Events: Dispatch delayed wins, terminate rounds, and react to round events via forward hooks for integration with plugins.
  • Use Case: Build a custom competitive mode where rounds alternate starting conditions, enforce time budgets, and automatically declare winners based on dynamic in-map objectives.

Quick Start

Initialize a custom round manager in plugin_init and start using Round_SetTime, Round_DispatchWin, and Round_Terminate as needed.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: amxx-modding-kit-api-rounds
Download link: https://github.com/hedgefog/amxx-modding-kit/archive/main.zip#amxx-modding-kit-api-rounds

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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