amxx-modding-kit-api-states
CommunityBuild robust state machines for AMXX with ease.
Authorhedgefog
Version1.0.0
Installs0
System Documentation
What problem does it solve?
State machine-based state management for AMXX modding, enabling deterministic transitions, guards, and lifecycle hooks to coordinate complex gameplay states.
Core Features & Use Cases
- Define states via enums and register a context for per-player or global state
- Register enter/exit/change and transition hooks to drive visuals, gameplay effects, and logic
- Support timed transitions and guards to validate state changes
- Example use cases: health-state management, infection/transformation flows, and per-player state restoration on spawn
Quick Start
Define your enum, register the context in plugin_precache, create and destroy the state manager per player on connect/disconnect, and implement hooks to respond to state changes.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: amxx-modding-kit-api-states Download link: https://github.com/hedgefog/amxx-modding-kit/archive/main.zip#amxx-modding-kit-api-states Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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