amxx-modding-kit-api-states

Community

Build robust state machines for AMXX with ease.

Authorhedgefog
Version1.0.0
Installs0

System Documentation

What problem does it solve?

State machine-based state management for AMXX modding, enabling deterministic transitions, guards, and lifecycle hooks to coordinate complex gameplay states.

Core Features & Use Cases

  • Define states via enums and register a context for per-player or global state
  • Register enter/exit/change and transition hooks to drive visuals, gameplay effects, and logic
  • Support timed transitions and guards to validate state changes
  • Example use cases: health-state management, infection/transformation flows, and per-player state restoration on spawn

Quick Start

Define your enum, register the context in plugin_precache, create and destroy the state manager per player on connect/disconnect, and implement hooks to respond to state changes.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: amxx-modding-kit-api-states
Download link: https://github.com/hedgefog/amxx-modding-kit/archive/main.zip#amxx-modding-kit-api-states

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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