amxx-modding-kit-project

Organize AMX Mod X projects with standardized namespaces and shared constants.

32|4|Updated Mar 23, 2023
One-click install
npx skills add https://github.com/hedgefog/amxx-modding-kit --skill amxx-modding-kit-project
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: amxx-modding-kit-project
Source: https://github.com/hedgefog/amxx-modding-kit/tree/main/.agents/skills/amxx-modding-kit/project
Command: npx skills add https://github.com/hedgefog/amxx-modding-kit --skill amxx-modding-kit-project

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Organize large AMX Mod X projects by standardizing namespaces, shared constants, and multi-plugin coordination to reduce duplication and improve maintainability.

Core Features & Use Cases

  • Standard project structure for multi-plugin mods, including shared include files and forward patterns
  • Documentation-led approach with API references, include organization, and macro expansion guidance
  • Clear separation between core plugin and game rules to enable reuse and portability across mods

Quick Start

Set up your mod project by following the provided structure, placing shared constants in include/, placing plugins under src/, and using amxxpack for dependency management.

Frequently Asked Questions about amxx-modding-kit-project

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I structure a large AMX Mod X mod with multiple plugins sharing entities and weapons?

To structure large AMX Mod X projects, standardize namespaces and shared constants in an include/ directory, place plugins under src/, and use amxxpack for dependency management. This ensures consistent cross-plugin interaction.

What is the best way to manage shared constants and API references across AMX Mod X plugins?

The best way to manage shared constants is using centralized include files and a documentation-led approach with API references. This standardizes project organization, forward patterns, and macro expansion guidance for consistent coordination.

How do I separate core plugins from game rules in a Pawn modding project?

Separate core plugins from game rules in a Pawn modding project by standardizing project structure and multi-plugin coordination. This enables reuse and portability across mods while maintaining clear boundaries for shared entities and events.

Does this AMX Mod X project organization approach work for mod-scale projects with complex dependencies?

Yes, this AMX Mod X project organization approach is designed for mod-scale projects where multiple plugins share entities, weapons, events, and configurations. It uses amxxpack for dependency management and standardizes namespaces for complex coordination.

Why do I need centralized include files for my AMX Mod X multi-plugin mod?

Centralized include files are needed for AMX Mod X multi-plugin mods to reduce duplication and improve maintainability. They provide documented API references, forward patterns, and consistent sharing of entities and configurations across plugins.