analyze-app

Capture app screenshots, analyze visual design and game data, and generate todos.

Updated Mar 15, 2026
One-click install
npx skills add https://github.com/jtvaris/sunday-night-dynasty --skill analyze-app
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: analyze-app
Source: https://github.com/jtvaris/sunday-night-dynasty/tree/main/.claude/skills/analyze-app
Command: npx skills add https://github.com/jtvaris/sunday-night-dynasty --skill analyze-app

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Use this Skill to iteratively review and polish app screens by taking simulator or device screenshots, analyzing visual design and game data completeness, tracking improvements as todos, and dispatching background agents to fix issues while continuing to the next screen.

Core Features & Use Cases

  • Screen-by-screen polish loop: capture screenshots, evaluate visuals, validate game data, and generate actionable todos.
  • Phase-based workflow: Phase 1 Setup, Phase 2 Per-Screen Loop, Phase 3 Verify to structure QA and iteration.
  • Automated task and fix workflow: automatically create tasks from findings and optionally dispatch background agents to apply fixes without stopping the review.

Quick Start

Begin by running Phase 1: Setup to initialize the build and start the Screen Polish Loop, then proceed through Phase 2 and Phase 3.

Frequently Asked Questions about analyze-app

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate app screen polish and visual QA?

Automate app screen polish by running a per-screen loop that captures screenshots, analyzes visual design and game data, generates todos, and optionally dispatches background agents to apply fixes.

What is the best way to track UI design issues during iterative QA?

Track UI design issues during iterative QA by capturing screenshots per screen, evaluating visual completeness, and automatically generating actionable todos to structure the review and iteration process.

How do I validate game data and visual design across multiple app screens?

Validate game data and visual design across multiple app screens by iterating through a structured workflow that captures each screenshot, analyzes the content, and records findings as actionable todos.

Can I dispatch background agents to fix UI issues while continuing the review?

Dispatch background agents to fix UI issues without stopping the review loop, allowing the workflow to automatically create tasks from findings and apply fixes while moving to the next screen.

Do I need YAML frontmatter to analyze app screens?

YAML frontmatter containing the screen name and description is required to process and analyze app screens within the per-screen workflow loop.

What are the phases of the screen polish workflow?

The screen polish workflow consists of three phases: Phase 1 Setup to initialize the build, Phase 2 Per-Screen Loop to evaluate visuals and data, and Phase 3 Verify to confirm fixes.