animate

Plan purposeful animations for web and mobile interfaces with accessibility constraints.

Updated Feb 22, 2026
One-click install
npx skills add https://github.com/luisartola/findes --skill animate-luisartola
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: animate
Source: https://github.com/luisartola/findes/tree/main/.github/skills/animate
Command: npx skills add https://github.com/luisartola/findes --skill animate-luisartola

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Review and transform an existing feature by adding purposeful animations, micro-interactions, and motion effects that improve usability, feedback, and user delight.

Core Features & Use Cases

  • Identify motion opportunities: uncover where feedback, state changes, or guidance can be enhanced with animation.
  • Plan a focused motion strategy: define a single hero animation, necessary transitions, and supportive micro-interactions.
  • Accessibility and performance: design with respect for prefers-reduced-motion and budget constraints; ensure 60fps where possible.

Quick Start

Analyze a feature to propose a deliberate animation plan and a practical implementation outline.

Frequently Asked Questions about animate

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I plan UI animations for a frontend feature?

To plan UI animations, analyze the feature to define a single hero moment, necessary transitions, and supportive micro-interactions. This structured approach ensures motion enhances usability and user feedback rather than acting as decoration.

What are micro-interactions in UX design?

Micro-interactions in UX design are small, purposeful animations that provide immediate visual feedback for user actions. They guide users through state changes and improve overall usability without overwhelming the interface.

How do I design accessible web animations with prefers-reduced-motion?

Design accessible web animations by respecting the prefers-reduced-motion media query to minimize or remove movement for sensitive users. Ensure your motion strategy includes performance budgets to maintain 60fps for a smooth experience.

Can I use motion design for mobile interface planning?

Yes, you can apply motion design to mobile interface planning. The process involves reviewing the mobile feature to identify opportunities for transitions and feedback animations while adhering to accessibility constraints.

When should I avoid adding animations to a user interface?

Avoid adding animations when they exceed performance budgets, drop below 60fps, or fail to provide clear guidance and feedback. If motion triggers accessibility issues without a prefers-reduced-motion fallback, it should be omitted.

What is the best way to conduct a motion audit for web interfaces?

The best way to conduct a motion audit is to review an existing feature and identify where feedback and state changes can be enhanced. You then propose a deliberate animation plan covering hero moments and micro-interactions.