animate

Design purposeful animations and micro-interactions for dashboards, forms, and progressive web applications.

Updated Mar 6, 2026
One-click install
npx skills add https://github.com/oriys/domino --skill animate-oriys
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: animate
Source: https://github.com/oriys/domino/tree/main/.agents/skills/animate
Command: npx skills add https://github.com/oriys/domino --skill animate-oriys

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill helps teams ensure interactive motion is purposeful rather than decorative, guiding user attention, improving feedback, and enhancing usability.

Core Features & Use Cases

  • Strategic animation planning: defines a signature hero moment, feedback layers, and transition points to unify motion across the product.
  • Accessible motion: respects prefers-reduced-motion and provides non-animated fallbacks; supports performance budgets and responsive design.
  • Use case guidance: applies to feature surfaces, forms, dashboards, and progressive apps to explain state, guide attention, and delight users.

Quick Start

Specify the target feature and implement a subtle entrance animation with hover feedback.

Frequently Asked Questions about animate

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add purposeful motion and micro-interactions to improve frontend usability?

Purposeful motion improves usability by guiding user attention and refining feedback across feature-level interfaces. You can implement strategic micro-interactions to unify motion across your product, ensuring animations explain state changes rather than acting as decorative elements.

How do I plan UX animation for dashboards and progressive web applications?

Planning UX animation involves defining a signature hero moment, feedback layers, and transition points. This strategic approach unifies motion across dashboards and progressive web applications, ensuring interactions consistently explain state and guide user attention.

Does accessible motion support prefers-reduced-motion for frontend interactions?

Accessible motion fully respects prefers-reduced-motion by providing non-animated fallbacks. This ensures interactive motion remains usable for sensitive users while maintaining performance budgets and responsive design across feature surfaces.

What is the best way to design feedback layers for UI state transitions?

The best way to design feedback layers is defining transition points and signature moments across the interface. This creates a unified motion system that refines feedback, guides attention, and explains state changes without overwhelming the user.

Can I apply UX animation to forms without breaking performance budgets?

Yes, you can apply UX animation to forms while satisfying performance budgets. Purposeful micro-interactions refine feedback and guidance for form state changes, ensuring the animations improve usability without degrading application performance.

When should I not use decorative animation in user interfaces?

You should avoid decorative animation when it fails to guide attention or explain state. Purposeful motion should instead refine feedback and enhance usability, ensuring every transition or micro-interaction serves a functional role across the interface.