animate

Plan accessible UI animations with timing, easing, and reduced-motion support.

Updated Apr 5, 2026
One-click install
npx skills add https://github.com/vladimir-shirmanov/tenax --skill animate-vladimir-shirmanov
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: animate
Source: https://github.com/vladimir-shirmanov/tenax/tree/main/.github/skills/animate
Command: npx skills add https://github.com/vladimir-shirmanov/tenax --skill animate-vladimir-shirmanov

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Motion that communicates state changes and provides feedback improves usability, but poorly designed motion or no motion can confuse or distract users.

Core Features & Use Cases

  • Systematic animation plan covering entrance, feedback, transition, and delight layers.
  • Accessibility-conscious guidelines including respects for prefers-reduced-motion and keyboard focus management.
  • Use case: apply cohesive motion to a feature such as a form submission to show progress and success feedback.

Quick Start

Identify a feature to animate and apply a cohesive, accessibility-conscious animation plan.

Frequently Asked Questions about animate

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add accessible micro-interactions to UI features?

Accessible micro-interactions improve user feedback by adding well-timed animations to UI features. The plan requires adherence to prefers-reduced-motion, keyboard focus management, and performance budgeting across entrance, feedback, and transition animations.

What is the best way to plan motion design for form submission feedback?

Motion design for form submissions requires a systematic animation plan covering entrance, feedback, and transition layers. It uses well-timed animations to show progress and success feedback while adhering to performance budgeting and keyboard focus management.

Do I need to respect prefers-reduced-motion when designing UX motion?

Yes, respecting prefers-reduced-motion is required when designing UX motion. Accessibility-conscious guidelines mandate this adherence, alongside keyboard focus management and performance budgeting, to ensure animations do not confuse or distract users.

Can I apply cohesive motion design across both web and mobile interfaces?

Yes, cohesive motion design applies to interactive experiences across web and mobile interfaces. The animation plan covers buttons, modals, and page transitions, ensuring consistent user understanding and feedback on both platforms.

Why does poorly designed motion confuse users during state changes?

Poorly designed motion confuses users by failing to communicate state changes effectively, leading to distraction. Purposeful UX motion solves this by using well-timed entrance, feedback, and transition animations to guide attention and clarify interface updates.

What are the limitations of using micro-interactions for UI feedback?

Limitations of micro-interactions include potential user distraction and performance overhead if animations are poorly timed. Motion design requires strict performance budgeting, adherence to prefers-reduced-motion, and cohesive transition planning to avoid confusing users.