animation-modify
OfficialSculpt Unity AnimationClips with precise edits
Authorigot-ai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Modify Unity's AnimationClip assets programmatically to apply a series of modifications, replacing manual tweaking with repeatable, scriptable changes that ensure consistency across assets.
Core Features & Use Cases
- Apply a library of modifications including SetCurve, RemoveCurve, ClearCurves, SetFrameRate, SetWrapMode, SetLegacy, AddEvent, and ClearEvents.
- Target specific curves or properties on GameObjects via relative paths, with explicit keyframes and event data to drive animation behavior.
- Use in Unity animation pipelines for asset preparation, gameplay polish, and automated animation workflows.
Quick Start
Provide an animRef and a modifications array to modify the target AnimationClip using the supported modification types.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: animation-modify Download link: https://github.com/igot-ai/os-twin/archive/main.zip#animation-modify Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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