animator-modify
OfficialEasily modify Unity AnimatorControllers.
Authorigot-ai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Unity projects often require frequent changes to AnimatorController assets, and doing this manually is error-prone and time-consuming.
Core Features & Use Cases
- Add, remove, or modify Animator parameters (float, int, bool, Trigger).
- Add or remove layers and states, set the default state, and configure transitions with conditions.
- Use the animator-get-data tool to discover valid names, parameters, and structure to drive scripted modifications.
- Example: automatically adjust an animation graph for a new character variation across multiple assets.
Quick Start
Submit a JSON modification set to animator-modify with the target animatorRef to apply the desired changes.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: animator-modify Download link: https://github.com/igot-ai/os-twin/archive/main.zip#animator-modify Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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