animator-modify

Official

Easily modify Unity AnimatorControllers.

Authorigot-ai
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Unity projects often require frequent changes to AnimatorController assets, and doing this manually is error-prone and time-consuming.

Core Features & Use Cases

  • Add, remove, or modify Animator parameters (float, int, bool, Trigger).
  • Add or remove layers and states, set the default state, and configure transitions with conditions.
  • Use the animator-get-data tool to discover valid names, parameters, and structure to drive scripted modifications.
  • Example: automatically adjust an animation graph for a new character variation across multiple assets.

Quick Start

Submit a JSON modification set to animator-modify with the target animatorRef to apply the desired changes.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: animator-modify
Download link: https://github.com/igot-ai/os-twin/archive/main.zip#animator-modify

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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