What problem does it solve? Web interfaces often feel stiff and disconnected because animations are pre-scripted, gestures lack momentum, and transitions cannot be interrupted mid-flight. This Skill translates Apple's fluid interface design principles from WWDC talks into concrete web techniques using CSS, Pointer Events, and spring libraries like Motion and Framer Motion. ## Core Features & Use Cases - Gesture-Driven Motion: Implement 1:1 drag tracking with Pointer Events, velocity handoff to springs, momentum projection for flicks, and rubber-banding at boundaries. - Interruptible Spring Animations: Configure damping ratio and response parameters, animate from live presentation values, and blend velocity on gesture reversal to avoid discontinuities. - Materials, Typography & Accessibility: Build translucent layers with backdrop-filter, apply size-specific tracking and leading for typography, and honor prefers-reduced-motion and prefers-reduced-transparency. - Use Case: When building a bottom sheet or draggable card, use this Skill to make the sheet track the finger 1:1, project its resting position from release velocity, and settle with a critically damped spring that can be grabbed and reversed at any moment. ## Quick Start Use the apple-design skill to review my draggable bottom sheet component and make its animations interruptible with proper velocity handoff.