What problem does it solve? Editing Apple Motion projects and rendering them normally requires repetitive GUI clicking, and undocumented project XML makes scripted edits risky. This Skill replaces manual Motion UI work with verified native file operations: inspecting ozml project XML, copying text layers with hash-checked edits, patching parameters, and rendering projects through the official Compressor CLI. ## Core Features & Use Cases - Native XML inspection and editing: Inspect Motion project files (.motn, .moti, .motr, .moef, .mogen) via interchange_inspect/interchange_query, and perform hash-verified text copy edits with motion_text_inspect and motion_text_copy without touching the GUI. - Compressor CLI rendering: Submit Motion projects to Compressor with trusted presets and verify actual output duration, frame count, decoded animation, Japanese text, and audio instead of assuming submission equals completion. - Bounded GUI fallback: When native adapters cannot cover rigs, particles, plugins, or template publishing, follow an explicit, documented Peekaboo UI fallback only after explaining the exact capability gap. - Use Case: Update the lower-third text in a known-good Snap template, write it to a new file with explicit authorization, then render it to H.264 via compressor_submit and verify the decoded frames before delivery. ## Quick Start Ask the agent to inspect a Motion project file, replace the title text in a specific layer, and render the result to MP4 using the Compressor CLI.