aris-pixel-art

Generate pixel art SVG illustrations for READMEs, docs, and slides.

1.1k|116|Updated Feb 26, 2026
One-click install
npx skills add https://github.com/OpenLAIR/dr-claw --skill aris-pixel-art
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: aris-pixel-art
Source: https://github.com/OpenLAIR/dr-claw/tree/main/skills/aris-pixel-art
Command: npx skills add https://github.com/OpenLAIR/dr-claw --skill aris-pixel-art

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Creating cute, on-brand pixel art illustrations for README hero images, documentation, or slides normally requires design tools and manual effort. This Skill generates pixel art directly as SVG code with a consistent grid system, color palette, and composition recipes.

Core Features & Use Cases

  • Pixel Grid System: Builds characters from 7px <rect> pixels on a strict grid, with a reusable character template covering hair, face, body, and legs.
  • Scene Composition Recipes: Provides ready-made layouts for chat dialogue scenes, single-character portraits with labels, and group scenes, including chat bubbles, tails, and directional arrows.
  • Iterative Refinement Workflow: Generates the SVG, previews it with the system open command, and iterates on user feedback for spacing, arrows, and sizing.
  • Use Case: You need a hero image for your project README showing two characters exchanging messages. Describe the scene, and the Skill produces a compact SVG with brand-matched colors, dialogue bubbles, and arrows ready to embed.

Quick Start

Ask the assistant to draw a pixel art SVG of two characters chatting about your project for the README hero image.

Frequently Asked Questions about aris-pixel-art

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create pixel art as an SVG for a README?

Describe the characters and scene you want, and the Skill writes an SVG file built from 7px rect pixels on a grid. It then opens the file for preview and iterates on your feedback before you embed it in the README.

What size and grid does pixel art SVG use?

Each pixel is a 7px rect with no gaps, and characters are typically 8-10 pixels wide and 8-12 pixels tall. The viewBox is kept tight to the actual content with about 10px of padding.

Can I make a chat dialogue scene with speech bubbles in SVG?

Yes, the Skill includes a dialogue layout recipe with two characters, alternating chat bubbles with polygon tails, and directional arrows using orient="auto" markers. Bubble rows need 38-44px vertical spacing to avoid overlap.

Why does my SVG arrow point the wrong direction?

Arrowheads using orient="auto" follow the line direction, so a line drawn right-to-left produces a left-pointing arrowhead. Check that x1 and x2 match the intended direction of the arrow.

How many colors should a pixel art character use?

Keep it to 3-5 colors per character: a skin tone, eye color, hair color, a clothing color matched to your brand, and a neutral for shoes or accessories. The Skill provides a default palette with hex values for each role.