art-review

Validates visual code and rendered output against an art style guide.

2|Updated Feb 4, 2026
One-click install
npx skills add https://github.com/antoinecellerier/les-aiguilles-blanches --skill art-review
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: art-review
Source: https://github.com/antoinecellerier/les-aiguilles-blanches/tree/main/.github/skills/art-review
Command: npx skills add https://github.com/antoinecellerier/les-aiguilles-blanches --skill art-review

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill ensures that all visual code and rendered output strictly adheres to the established art style guidelines, maintaining a consistent and high-quality aesthetic for the project.

Core Features & Use Cases

  • Visual Code Review: Analyzes code for compliance with art style rules (color, shape, dimensions, depth).
  • Rendered Output Inspection: Verifies that the game's visuals match the documented style.
  • Responsive Layout Validation: Checks UI consistency across various screen sizes and orientations.
  • Use Case: Before merging a new feature that introduces new sprites or UI elements, use this Skill to perform a thorough art review, catching any deviations from the established pixel-art aesthetic and ensuring accessibility standards are met.

Quick Start

Run the art-review skill to check the visual consistency of the latest code changes against ART_STYLE.md.

Frequently Asked Questions about art-review

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I validate visual consistency against a pixel art style guide?

To validate visual consistency against a pixel art style guide, run a comprehensive review of visual code and rendered output to check color palettes, shape constraints, and sprite dimensions for strict style compliance.

What does an automated art review check for in rendered game UI?

An automated art review checks rendered game UI for depth layering, conditional UI states, and anti-patterns. It prioritizes findings by severity to ensure pixel-perfect, retro aesthetic fidelity across various screen sizes.

How do I ensure responsive layout validation across multiple viewports?

To ensure responsive layout validation across multiple viewports, perform a visual code review that checks UI consistency across various screen sizes and orientations while verifying conditional UI states against the defined art style.

Can I check color palettes and sprite dimensions before merging new visual features?

Yes, you can check color palettes and sprite dimensions before merging new visual features by running an art review to catch deviations from the established aesthetic, ensuring pixel-perfect output and accessibility standards are met.

How are art style compliance violations prioritized during a visual code review?

Art style compliance violations during a visual code review are prioritized by severity levels: HIGH, MEDIUM, and LOW. This ensures critical deviations from the retro aesthetic and accessibility standards are addressed first before merging.