artgen-scaffold

Generate structured briefs and reusable prompts for pixel art game assets.

1|Updated Feb 3, 2026
One-click install
npx skills add https://github.com/bohewu/agents_pipeline --skill artgen-scaffold
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: artgen-scaffold
Source: https://github.com/bohewu/agents_pipeline/tree/main/skills/artgen-scaffold
Command: npx skills add https://github.com/bohewu/agents_pipeline --skill artgen-scaffold

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill helps streamline the process of creating briefs and prompts for game assets, ensuring consistency and efficiency in the asset creation workflow.

Core Features & Use Cases

  • Structured Briefs: Outputs a detailed request record and asset brief for game assets.
  • Reusable Prompts: Generates prompts for image generation tools that are ready to use.
  • Documentation Artifacts: Provides a standardized way to document asset specifications and outputs.
  • Use Case: When creating assets for a game, use this Skill to generate a brief and prompt for a sprite, ensuring the correct style, size, and other specifications are communicated to the image generation tool.

Quick Start

Generate a brief and prompt for a sprite asset using the 'artgen-scaffold' skill with the following command: use artgen-scaffold sprite asset-brief --asset-type sprite --style pixel-art --size 32x32 --subject character --view front.

Frequently Asked Questions about artgen-scaffold

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create structured briefs and prompts for pixel art game assets?

You generate structured briefs for pixel art game assets by providing the asset type, style, size, subject, and view. The Skill outputs a standardized request record, reusable prompts, and asset specifications to streamline your workflow.

What is a game asset brief and why do I need one for 2D sprites?

A game asset brief is a standardized documentation artifact specifying style and size for 2D sprites. You need it to maintain consistency and efficiency when communicating requirements to image generation tools.

How do I generate reusable prompts for 2D game character sprites?

To generate reusable prompts for 2D character sprites, specify the subject as a character and define the style, size, and view. This produces ready-to-use prompts designed for image generation tools.

Can I use this to generate asset specifications for different pixel art sizes?

Yes, you can generate asset specifications for different pixel art sizes by providing specific dimensions like 32x32. The output documentation adapts to your parameters to record exact asset requirements.

What do I need to start generating documentation artifacts for game assets?

To start generating documentation artifacts for game assets, you must provide the asset type, style, size, subject, and view. These inputs are required to produce the structured brief and standardized specifications.

Are there limitations when generating prompts for non-pixel art 2D assets?

The Skill focuses on pixel art and 2D assets, so generating prompts for non-pixel art 2D assets may lack specialized styling beyond standard specifications. It is optimized primarily for 2D pixel art workflows.