asset-design

Generate and edit pixel-art game assets with a Playwright-based canvas compositing tool.

1|Updated Feb 16, 2026
One-click install
npx skills add https://github.com/beerent/open-mmo --skill asset-design
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: asset-design
Source: https://github.com/beerent/open-mmo/tree/main/.claude/skills/asset-design
Command: npx skills add https://github.com/beerent/open-mmo --skill asset-design

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill streamlines the creation and modification of pixel-art game assets, ensuring visual consistency and proper alignment across different game elements.

Core Features & Use Cases

  • Pixel Art Creation: Generate new character sprites, tiles, and buildings.
  • Asset Editing: Recolor existing tiles, modify visual game assets, and composite new elements.
  • Sprite Alignment: Ensures sprites maintain consistent size and position, crucial for character animations and world-building.
  • Use Case: You need to create a new set of armor for your warrior character. This Skill can take the base warrior body sprite and composite the new armor design onto it, ensuring the feet align correctly and the overall proportions match existing assets.

Quick Start

Use the asset-design skill to create a new sprite based on the provided description.

Frequently Asked Questions about asset-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create pixel art game assets like character sprites and tiles?

To create pixel art game assets, this tool generates new character sprites, tiles, and buildings using a Playwright-based canvas compositing tool. It handles sprite alignment, color sampling, and feature auditing to ensure visual consistency across different asset sources and directions.

How do I align character sprites for consistent animation proportions?

Aligning character sprites for consistent animation proportions is handled by the Playwright-based canvas compositing tool. It ensures sprites maintain consistent size and position, which is crucial for character animations and world-building across different asset directions.

Can I recolor existing game tiles and modify visual assets?

Yes, you can recolor existing game tiles and modify visual assets. The Skill supports asset editing by allowing you to recolor existing tiles, modify visual game assets, and composite new elements while maintaining visual consistency.

How do I composite new armor onto a base character sprite?

To composite new armor onto a base character sprite, the Skill takes the base warrior body sprite and composites the new armor design onto it. It ensures the feet align correctly and the overall proportions match existing game assets.

Does this tool use a canvas-based approach for visual feature auditing?

Yes, this tool uses a Playwright-based canvas compositing approach for visual feature auditing. This mechanism ensures visual consistency across different asset sources and directions by handling sprite alignment and color sampling directly.