assets-shader-get-data

Community

Extract Unity shader metadata for debugging.

AuthorSilac1995
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Get detailed data about a shader asset in the Unity project. It returns shader properties, subshaders, passes, compilation errors, and the supported status to facilitate debugging, validation, and documentation.

Core Features & Use Cases

  • Retrieve shader properties (uniforms), subshader structure, and per-pass data.
  • Expose compilation messages and render status to diagnose issues and compatibility.
  • Use for asset audits and documentation, whether inspecting a single shader or cataloging all shaders in a project.

Quick Start

Call the assets-shader-get-data tool for the target shader asset by passing an assetRef and optional flags to include messages, properties, subshaders, and source code.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: assets-shader-get-data
Download link: https://github.com/Silac1995/My-World-Isekai-Unity/archive/main.zip#assets-shader-get-data

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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