autonomous-agent-framework

Community

Implement game-based autonomous agents with UrhoX Lua.

Authorhaitao2016
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a framework for creating autonomous agents within games, enabling AI-driven NPC behavior and complex system interactions.

Core Features & Use Cases

  • Autonomous Agent Behavior: Empowers NPCs with goal-driven behavior, planning, execution, and self-correction.
  • Dynamic Tool System: Allows NPCs to select and utilize different tools or skills based on context.
  • Event-Driven System: Facilitates event-driven system coordination and response.
  • State Management: Offers checkpointing and rollback mechanisms for game state management.
  • Error Handling: Includes error detection and self-healing capabilities for robust gameplay.
  • Task Execution: Enables automatic execution of multi-step task chains.
  • Use Case: Imagine a game where NPCs manage their own tasks, respond to events, and adapt to changing game states based on their goals and the environment.

Quick Start

Use the autonomous-agent-framework skill to create a new autonomous agent with the goal of collecting resources and defeating enemies in the game world.

Dependency Matrix

Required Modules

UrhoXLuabehavior-tree-aistructured-dev-session

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: autonomous-agent-framework
Download link: https://github.com/haitao2016/--Skill/archive/main.zip#autonomous-agent-framework

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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