What problem does it solve?
This Skill helps you optimize C++ Ax agents and reusable program components without guessing at the right evaluator, judge, or optimizer setup. It reduces trial-and-error when you need reproducible improvement runs, artifact persistence, and bounded execution budgets.
Core Features & Use Cases
- Agent Optimization: Tune AxAgent behavior with GEPA or BootstrapFewShot workflows.
- Evaluator and Judge Design: Build callbacks that score outputs consistently and safely.
- Artifact Handling: Persist optimizer outputs for reuse, comparison, and later application.
- Use Case: A team wants to improve a C++ agent that generates structured responses, so this Skill guides the optimization loop, evaluator wiring, and artifact storage in axllm.
Quick Start
Optimize the C++ AxAgent with axllm by defining an evaluator, setting explicit budgets, and running the appropriate optimizer with the package examples as your syntax source.