bad-on-purpose

Generate deliberately bad ideas and extract viable versions and directional doors.

Updated Mar 26, 2026
One-click install
npx skills add https://github.com/d4vidc4rson/paralogy-divergent-thinking-tools --skill bad-on-purpose
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: bad-on-purpose
Source: https://github.com/d4vidc4rson/paralogy-divergent-thinking-tools/tree/main/skills/bad-on-purpose
Command: npx skills add https://github.com/d4vidc4rson/paralogy-divergent-thinking-tools --skill bad-on-purpose

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Breaks through creative blocks by generating intentionally terrible ideas and then mining the hidden value inside them to reveal actionable directions.

Core Features & Use Cases

  • Phase 1: Be Terrible — Generate 5-7 genuinely bad ideas to identify constraints and overlooked assumptions.
  • Phase 2: Mine the Wreckage — Analyze each idea to extract the rule it violates, find a 5% viable version, and name the directional "door" it opens.
  • Useful for warm-ups before other ideation skills, to unlock nonconformist thinking in individual or collaborative sessions, or to reframe problems when teams feel stuck in safe, conventional output.
  • Provides a structured format to turn raw bad ideas into forward-moving insights for design, strategy, or research.

Quick Start

Instruct the assistant to generate five deliberately terrible ideas and then extract the 5% versions and opened doors.

Frequently Asked Questions about bad-on-purpose

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I overcome a creative block during brainstorming?

Overcome a creative block by generating deliberately bad ideas to bypass cognitive filters and reveal new directions. This structured workflow forces unconventional thinking to break through stalls in conventional output.

What is the worst idea technique for ideation?

The worst idea technique generates intentionally terrible concepts and then mines the hidden value inside them. It extracts the violated rules to find a 5% viable version and identifies directional doors for forward momentum.

How do I use bad ideas to unlock nonconformist thinking in design sprints?

Use bad ideas in design sprints by applying a two-phase process: generate terrible ideas first, then analyze each to extract assumptions and reframe the problem. This provides structured forward-moving insights for strategy or research.

Can I use this brainstorming technique for team workshops?

Yes, this technique suits team workshops and collaborative sessions. It works as a warm-up before other ideation skills to unlock nonconformist thinking when groups feel stuck in safe, conventional output.

What's the best way to reframe a problem when conventional thinking stalls?

Reframe a stalled problem by generating 5-7 genuinely bad ideas to identify constraints and overlooked assumptions. Mining the wreckage of these ideas reveals actionable directions and forward-moving insights.

When should I avoid using deliberately bad ideas for ideation?

Avoid deliberately bad ideas when you need immediate, conventional solutions without time for a two-phase analysis. This approach requires mining the wreckage to extract viable versions, making it unsuitable for rapid output needs.