What problem does it solve?
Analyzes game balance data, formulas, and configuration to identify outliers, broken progressions, degenerate strategies, and economy imbalances. Use after modifying any balance-related data or design.
Core Features & Use Cases
- Read data files from assets/data/ and design/balance/ to perform cross-domain balance checks.
- Read the design document for the system from design/gdd/ to align checks with intended design.
- Identify combat balance issues: DPS across tiers, time-to-kill, dominance, defensible states, and damage type interactions.
- Evaluate economy balance: resource flows, accumulation projections, infinite loops, gold sinks scaling, and purchase usefulness.
- Assess progression balance: XP curve, power curve, gates, pacing, and grind strategies.
- Review loot balance: rarity pacing, pity timers, and inventory pressure considerations.
- Generate a structured report with sections like Balance Check: [System Name], Data Sources Analyzed, Health Summary, Outliers, Degenerate Strategies, Progression, Recommendations, and attention notes.
Quick Start
Provide a system name or path to balance data to run a check.