What problem does it solve?
Beep.Winform development can be complex due to the need for a scalable base architecture, flexible rendering patterns, integrated theming, precise hit testing, and consistent styling across multiple visual styles. This guide provides a structured blueprint for building Windows Forms controls within the Beep.Winform framework, outlining architecture, painting strategies, theming, and UI patterns to ensure robust, maintainable components.
Core Features & Use Cases
- BaseControl architecture: foundational class for all Beep controls with DPI scaling, theming, hit testing, and layout.
- Painter pattern: separation of rendering logic into style-specific painters to ensure consistency and extensibility.
- Theme integration & hit testing: centralized theming with ApplyTheme propagation and deterministic clickable regions.
- Use cases: creating new Beep controls, updating existing ones, implementing multiple visual styles, and integrating Beep UI into Windows Forms apps.
Quick Start
Create a Beep.Winform control scaffold, implement a Material3 painter, wire up theme integration and hit testing, and run to validate visuals and interactions.