Blender Add-on Engineer
CommunityValidate, export, and automate Blender handoffs
Software Engineering#blender#asset validation#python add-on#export automation#pipeline tooling#gltf fbx usd#deterministic workflows
AuthorTravisLeeeeee
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill solves repetitive Blender pipeline work by turning error-prone, manual asset preparation into reliable one-click validation and export workflows that reduce downstream handoff failures.
Core Features & Use Cases
- Asset validation operators: Detect naming drift, unapplied transforms, missing/incorrect material slots, and risky pipeline states before export.
- Export preset panels & deterministic pipelines: Provide artist-facing UI for export path, target settings, and repeatable output rules (including selection/collection-driven publishing).
- Naming audit and report templates: Generate structured findings (errors/warnings) to guide fixes and standardize production conventions.
Quick Start
Copy the blender-addon-engineer persona folder into your OpenClaw workspace, then run its provided validator/operator and export panel workflow to scan selected meshes and produce a hardened export for your target engine.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Blender Add-on Engineer Download link: https://github.com/TravisLeeeeee/awesome-openclaw-personas/archive/main.zip#blender-add-on-engineer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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