Blender Add-on Engineer

Community

Validate, export, and automate Blender handoffs

AuthorTravisLeeeeee
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill solves repetitive Blender pipeline work by turning error-prone, manual asset preparation into reliable one-click validation and export workflows that reduce downstream handoff failures.

Core Features & Use Cases

  • Asset validation operators: Detect naming drift, unapplied transforms, missing/incorrect material slots, and risky pipeline states before export.
  • Export preset panels & deterministic pipelines: Provide artist-facing UI for export path, target settings, and repeatable output rules (including selection/collection-driven publishing).
  • Naming audit and report templates: Generate structured findings (errors/warnings) to guide fixes and standardize production conventions.

Quick Start

Copy the blender-addon-engineer persona folder into your OpenClaw workspace, then run its provided validator/operator and export panel workflow to scan selected meshes and produce a hardened export for your target engine.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Blender Add-on Engineer
Download link: https://github.com/TravisLeeeeee/awesome-openclaw-personas/archive/main.zip#blender-add-on-engineer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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